You are the castle's mistress' room keeper. 

Protect her room!

WASD for movement. Aim and shoot with mouse. LeftShift for sprint. 



This was my first game in a jam, and first game made all by me in general.

Everything was made by me, except for the SFX. 

Clip Paint Studio for the art, Fl studio for the music and Unity for the game.

The tablet tells you where the enemies will come from, shoot them all to win, don't let them break the door open, don't get shot!

Every level there are more enemies, losing makes you restart from level 1.

The enemy spawn location, and behavior when alerted or not alerted changes, making for a good variated experience.

Currently there is not a ending, just play and see what night you can get to.

Also there's a bug, after you fail once, after beating night 1 the game just skips night 2, i don't know why that happens, but it doesn't affect anything gameplay-wise.

Also, i used normal maps and URP Lights wich just makes everything look good.





Comments

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(+1)

Night 1: this is fun!

Night 2: yeah, i could spend some time playing this!

Night 3: oh it's getting harder, exiting!

Night 6: OH GOD.

Very fun game!